"FarmViller" meaning in All languages combined

See FarmViller on Wiktionary

Noun [English]

Forms: FarmVillers [plural]
Etymology: From FarmVille + -er. Etymology templates: {{suffix|en|FarmVille|er|id2=occupation}} FarmVille + -er Head templates: {{en-noun}} FarmViller (plural FarmVillers)
  1. A player of the agriculture-simulation social network game FarmVille. Wikipedia link: FarmVille Categories (topical): Video games

Inflected forms

Alternative forms

Download JSON data for FarmViller meaning in All languages combined (6.1kB)

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        {
          "ref": "2009 November 19, Elena Shufelt, “Farming it all away: One writer examines what’s it like to be down on the Facebook farm”, in Reporter, Minnesota State University, Mankato",
          "text": "My roommates and I have become diehard FarmVillers.",
          "type": "quotation"
        },
        {
          "ref": "2010 March 23, Sarah Bradshaw, “Facebook seen as tool for reaching tomorrow’s farmers”, in Poughkeepsie Journal, 225th year, number 189, page 5B",
          "text": "Les Hulcoop, a recently retired Dutchess Cornell Cooperative Extension agriculture educator, said the number of Web-based “Farmvillers” vs. real farmers is 60:1.",
          "type": "quotation"
        },
        {
          "ref": "2010 March 25, Rajini Vaidyanathan, “Down on the FarmVille”, in BBC News, archived from the original on 2010-03-26",
          "text": "\"There's a girl I went to school with, and who I never speak to, but I now fertilise her crops for her,\" she says. To the uninitiated, this behaviour might seem bizarre, but hardened FarmVillers say all of this helps you win extra points and prizes.\nA later version of the page shows Farmvillers.",
          "type": "quotation"
        },
        {
          "ref": "2010 April 23, Bill Scott, “Discombobulating thingamajigs”, in Daily Herald-Tribune, Grande Prairie, Alta., page 42",
          "text": "FarmVillers total something like 1% of the world’s population!",
          "type": "quotation"
        },
        {
          "ref": "2010 April 25, Mark LaFlamme, “Ah, life in Farmville”, in Sun Journal, Lewiston, Me., section b, page 4",
          "text": "In addition to marathon planting and harvesting, a Farmviller can earn coin and experience points by helping friends with their farms.",
          "type": "quotation"
        },
        {
          "ref": "2010 June, Katie Mackay, “Farmville: Are we addicted?”, in Impact, number 204, page 60",
          "text": "There’s a new hybrid of online gamer. They live on Facebook, flooding our news feeds with updates and friend requests. You might know one. They’re called ‘The Farmvillers,’ and there are 75 million of them.",
          "type": "quotation"
        },
        {
          "ref": "2011 Q3, “GoogleVille: Will Google+ Games Be Anything Like Their Facebook Counterparts?”, in Control: Magazine for the Games Industry, 7th international edition, page 21, column 2",
          "text": "The first question that springs to mind is: are Google+ users going to be similar to Facebook’s? That’s a hard question to answer but an important one nonetheless. Why would people leave the comfort of their familiar and well inhabited social platform to move to Google’s? (No one believes Google will attract a lot of social virgins.) Are these the FarmVillers? Considering the way Google+ is being positioned, you might think “no, they’re not”.",
          "type": "quotation"
        },
        {
          "ref": "2012 May 22, Catherine New, “FarmVille Gets Its Own American Express Prepaid Card”, in HuffPost, archived from the original on 2019-02-06",
          "text": "Farmvillers must plant something called a Serve Money Tree to see a sign-up promotion for the card, linked to a Serve account.",
          "type": "quotation"
        },
        {
          "ref": "2014, Benjamin Burroughs, “Facebook and FarmVille: A Digital Ritual Analysis of Social Gaming”, in Games and Culture, →DOI",
          "text": "Despite being categorized as mind-numbing inculcation of repetitive behavior (Liszkiewicz, 2010), Farmvillers derive a great deal of pleasure from the activities associated with farming but also with the pattern of sociality that is architecturally driven into the game space where “code is law” (Lessig, 1999).",
          "type": "quotation"
        },
        {
          "ref": "2015 October 15, FarmShare, “FarmShare White Paper”, in Medium, archived from the original on 2015-12-22",
          "text": "The social gaming world of Farmville can be taken for inspiration, as a familiar visualization tool and community-building platform for the maintenance of a farm and its related social transactions. The game world simulates the development of a virtual plot of land, and also provides opportunities for individual Farmvillers to collaborate and form social bonds.",
          "type": "quotation"
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        {
          "ref": "2020 January 7, Rachel Kraus, “Yes, Hackers Might Have Your Apple ID, But Don't Stress Too Much”, in Mashable, archived from the original on 2020-01-07",
          "text": "That hack exposed the usernames and passwords of 170 million Farmville, Words With Friends, and other mobile game players everywhere. […] Bet you regret building your agrarian empire now, farmvillers!",
          "type": "quotation"
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          "type": "quotation"
        },
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          "ref": "2010 March 23, Sarah Bradshaw, “Facebook seen as tool for reaching tomorrow’s farmers”, in Poughkeepsie Journal, 225th year, number 189, page 5B",
          "text": "Les Hulcoop, a recently retired Dutchess Cornell Cooperative Extension agriculture educator, said the number of Web-based “Farmvillers” vs. real farmers is 60:1.",
          "type": "quotation"
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          "ref": "2010 March 25, Rajini Vaidyanathan, “Down on the FarmVille”, in BBC News, archived from the original on 2010-03-26",
          "text": "\"There's a girl I went to school with, and who I never speak to, but I now fertilise her crops for her,\" she says. To the uninitiated, this behaviour might seem bizarre, but hardened FarmVillers say all of this helps you win extra points and prizes.\nA later version of the page shows Farmvillers.",
          "type": "quotation"
        },
        {
          "ref": "2010 April 23, Bill Scott, “Discombobulating thingamajigs”, in Daily Herald-Tribune, Grande Prairie, Alta., page 42",
          "text": "FarmVillers total something like 1% of the world’s population!",
          "type": "quotation"
        },
        {
          "ref": "2010 April 25, Mark LaFlamme, “Ah, life in Farmville”, in Sun Journal, Lewiston, Me., section b, page 4",
          "text": "In addition to marathon planting and harvesting, a Farmviller can earn coin and experience points by helping friends with their farms.",
          "type": "quotation"
        },
        {
          "ref": "2010 June, Katie Mackay, “Farmville: Are we addicted?”, in Impact, number 204, page 60",
          "text": "There’s a new hybrid of online gamer. They live on Facebook, flooding our news feeds with updates and friend requests. You might know one. They’re called ‘The Farmvillers,’ and there are 75 million of them.",
          "type": "quotation"
        },
        {
          "ref": "2011 Q3, “GoogleVille: Will Google+ Games Be Anything Like Their Facebook Counterparts?”, in Control: Magazine for the Games Industry, 7th international edition, page 21, column 2",
          "text": "The first question that springs to mind is: are Google+ users going to be similar to Facebook’s? That’s a hard question to answer but an important one nonetheless. Why would people leave the comfort of their familiar and well inhabited social platform to move to Google’s? (No one believes Google will attract a lot of social virgins.) Are these the FarmVillers? Considering the way Google+ is being positioned, you might think “no, they’re not”.",
          "type": "quotation"
        },
        {
          "ref": "2012 May 22, Catherine New, “FarmVille Gets Its Own American Express Prepaid Card”, in HuffPost, archived from the original on 2019-02-06",
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          "type": "quotation"
        },
        {
          "ref": "2014, Benjamin Burroughs, “Facebook and FarmVille: A Digital Ritual Analysis of Social Gaming”, in Games and Culture, →DOI",
          "text": "Despite being categorized as mind-numbing inculcation of repetitive behavior (Liszkiewicz, 2010), Farmvillers derive a great deal of pleasure from the activities associated with farming but also with the pattern of sociality that is architecturally driven into the game space where “code is law” (Lessig, 1999).",
          "type": "quotation"
        },
        {
          "ref": "2015 October 15, FarmShare, “FarmShare White Paper”, in Medium, archived from the original on 2015-12-22",
          "text": "The social gaming world of Farmville can be taken for inspiration, as a familiar visualization tool and community-building platform for the maintenance of a farm and its related social transactions. The game world simulates the development of a virtual plot of land, and also provides opportunities for individual Farmvillers to collaborate and form social bonds.",
          "type": "quotation"
        },
        {
          "ref": "2020 January 7, Rachel Kraus, “Yes, Hackers Might Have Your Apple ID, But Don't Stress Too Much”, in Mashable, archived from the original on 2020-01-07",
          "text": "That hack exposed the usernames and passwords of 170 million Farmville, Words With Friends, and other mobile game players everywhere. […] Bet you regret building your agrarian empire now, farmvillers!",
          "type": "quotation"
        }
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This page is a part of the kaikki.org machine-readable All languages combined dictionary. This dictionary is based on structured data extracted on 2024-06-04 from the enwiktionary dump dated 2024-05-02 using wiktextract (e9e0a99 and db5a844). The data shown on this site has been post-processed and various details (e.g., extra categories) removed, some information disambiguated, and additional data merged from other sources. See the raw data download page for the unprocessed wiktextract data.

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